Please remember that skills described here only apply to the main class, it is unusable by subclasses
Learning Abilities:
It was mentioned before:
- Subclass lvl 65: Main class can obtain a passive that increases atk/defensive strength
- Subclass lvl 70: Main class can obtain a passive that increases atk/defensive strength
- Subclass lvl 75: Main class obtains a skill , choice depends on subclass class-type.
- Subclass lvl 80: Main class obtains a transformation, transformation type depends on subclass class-type.
Application/Learning the skills:
Each subclass can apply for the skills 4 times, 3 subclasses have a total of 12 skills, after application you will obtain a subclass skill book (untradable), you can then learn the skills on your main class accordingly.
[table describes how you can obtain 12 skills...]
It gets a little complicated here, but this is very important:
1) "Applying for skills" will determine the skills you get according to class-type (of subclass), "learning skills" will allow you to choose from that list.
2) "Applying for skills" cannot be changed or reverted (note: this means that once you've applied for the skill on subclass that's it... no more changing the class-type... for this particular subclass anyway), "learning skills" can be undone/relearnt (note: you can re-choose the skills, but only within the allowed skills set by your subclass's class-type)
Following the above table, 3 subclasses mean you can apply for skills 12 times, after application, for example if my second subclass is a knight, level to lvl 75 and apply for skill, then I've chosen a knight-type application for skill and obtain a knight-type skill book, using this book you can learn a knight-type subclass skill, if you do not like the skill you've chosen you can unlearn the skill and choose from another skill from the knight-type skill list, but your "second lvl 75 subclass skill" is now set for knight-type skills, even if you remove the subclass you cannot apply for another set of skills (note: so if you removed the knight subclass and get a new subclass to lvl75, you won't be allowed to apply for skill again, although your main class can still learn and relearn the knight-type subclass skills)
Class types:
Subclasses are divided into 7 groups, the group also determines the type of transformation the main will get
The skills you can learn at these 2 levels are the same, only 4 skills are available, you can choose the same skill at both levels the effects stack, you can even learn the same skill on other subclasses, potentially making a skill learnable for 6 times.
- Counter Boost: slightly increases patk, matk and casting speed
- Increase HP/MP: increase max hp and mp
- Resist elements: increase resistance against elemental attacks
Knight:
- Counter Defense: Chance of increasing pdef/mdef when under attack
- Increase HP: Increase max HP
- Resist critical damage
Healer:
- Divine Protection: Increase resistance against holy and dark attacks
- Counter Heal: Chance of healing yourself when under attack
- Prayer: Increase HP recovered from heals (on self)
Rouge:
- Increase evasion
- Chance critical: Chance of increasing critical rate when attacking a target
- Long shot: increase bow attack range
Lvl 80
Divine transformations... the transformation type is determined by the subclass. If all 3 subclasses are different class-types you get 3 different types of transformations; but if you have a same-type subclass, you can *level up* the transformation, up to level 3 (note: 3 subclasses duh), no1 knows what advantages there are but maybe you get more skills??
Skill cancellation:
If a player dislikes the skill chosen, the player can remove the skill for a fee of 10,000,000
Remember tho, you can only redeem a new skill not the new skill book, so if you had a knight-type skill book, after removing a knight skill you can only choose a knight skill after that.